Dev Update - Jan 16: Lots of Gameplay & UI
We finally have some new UI/UX staff and are chomping away at menus, chat and more things to make Hanako feel like a full experience. Lots of gameplay things too.
View ArticleHow One Handshake Represents Earthlight's New Form Of VR Narrative
We speak to Earthlight project lead Norman Wang about his desire to create experiential stories in virtual reality
View ArticleBeta Test Began Introducing New Features
The new features include World Map, Campfire, Relic, and Card Storage.
View ArticleInstallation 01 January Update!
Installation 01 - January Update is here! Check it out.
View ArticleThe Worlds of Apotheosis
How Apotheosis is creating the realms of Oblivion in the Skyrim Engine.
View ArticleDynamically Modify Magic with Fictorum’s Spell Shaping System
When we were in the initial planning phase of Fictorum, we wanted make a unique spell system that is simple, unencumbered, and powerful. Being a fantasy video game lover for most of my life, something...
View Article*New Civilization* Etruscans and More!
The Etruscan were a civilization in Northern Italy, they had greek like architecture and are probably most known for inspiring the romans in warfare and there works of art. Unfortunatly there is not...
View ArticleProcedural World in Machiavillain
How we generate the procedural World in Machiavillain, to keep each play session new.
View ArticleStealth or Assault, two different ways of tackling World In Danger
World In Danger is an in-development 2D retro action/stealth game. This article showcases the two different approaches the player can take on the same mission; essentially choosing themselves if they...
View ArticleDuels in Blood will be Spilled
About duels in Western movies, what makes them great and how we build our own duel mechanic in Blood will be Spilled.
View ArticleIntroducing Envy the Dead
Envy the Dead is hardcore zombie survival roguelike, where you are leading group of unique, randomly generated characters through destroyed city, infested with zombies and bandits.
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